Post by randomduck9603 on Apr 9, 2021 8:19:47 GMT -8
If you're in this discussion, then you have probably been lead here by the discussion in the "OS Chat" thread about me finding unused MariOS content.
--About--
I have made this hack from the unused MariOS content i found in the MariOS leak's files.
--The link--
The link is here: www.mediafire.com/file/r2a12fhg80a4nkqfanh4q9
--What i was able to get into this hack--
Enemies:
The eel (It wasn't in the actual level editor, and it makes sense the eel wasn't put into the level editor (atleast in this leaked build) because it's pretty complicated. It uses the same kind of "movement track editor" that some of the other enemies including other enemies in this list do.)
Big penguin (The big penguin actually is in the level editor, it's just that the race variant is not included. This version will overwrite the variant settings of the existing one to include this variant. Uses the track editor.)
Amp (This is the Shifting Sand Land variant mentioned in Busybody43's post in "OS Chat". This version will overwrite the variant settings of the existing one to include this variant.)
Hammer Bro. (This is the enemy mentioned in Busybody43's post in "OS Chat". Interestingly, i also found an extra bit of code that was seemingly supposed to be attached to it but wasn't there, so i added it in. Includes a "moves from side to side" and "standing still" variant; both throw hammers every 3 to 6 seconds.)
Goomba (The goomba is obviously already in the level editor. This version will overwrite the variant settings of the existing one to include the Iron Goomba mentioned in Busybody43's post in "OS Chat".)
Sadly, i was unable to find the gold bob-omb from Busybody43's post, though i was able to find the code that made the bob-omb drop coins when killed, so this adds a "drop coins" variant to the normal bob-omb.
--About--
I have made this hack from the unused MariOS content i found in the MariOS leak's files.
--The link--
The link is here: www.mediafire.com/file/r2a12fhg80a4nkqfanh4q9
--What i was able to get into this hack--
Enemies:
The eel (It wasn't in the actual level editor, and it makes sense the eel wasn't put into the level editor (atleast in this leaked build) because it's pretty complicated. It uses the same kind of "movement track editor" that some of the other enemies including other enemies in this list do.)
Big penguin (The big penguin actually is in the level editor, it's just that the race variant is not included. This version will overwrite the variant settings of the existing one to include this variant. Uses the track editor.)
Amp (This is the Shifting Sand Land variant mentioned in Busybody43's post in "OS Chat". This version will overwrite the variant settings of the existing one to include this variant.)
Hammer Bro. (This is the enemy mentioned in Busybody43's post in "OS Chat". Interestingly, i also found an extra bit of code that was seemingly supposed to be attached to it but wasn't there, so i added it in. Includes a "moves from side to side" and "standing still" variant; both throw hammers every 3 to 6 seconds.)
Goomba (The goomba is obviously already in the level editor. This version will overwrite the variant settings of the existing one to include the Iron Goomba mentioned in Busybody43's post in "OS Chat".)
Sadly, i was unable to find the gold bob-omb from Busybody43's post, though i was able to find the code that made the bob-omb drop coins when killed, so this adds a "drop coins" variant to the normal bob-omb.